Using Population Data and Immersive Virtual Reality for Ergonomic Design of Operator Workstations

Melinda M. Cerney
Virtual Reality Applications Center
Iowa State University
Ames, Iowa 50011

Judy M. Vance
Virtual Reality Applications Center
Iowa State University
Ames, Iowa 50011-2160

Jerry R. Duncan
John Deere Technology Center
Moline, Illinois

SAE Digital Human Modeling Conference Proceedings, Munich, Germany, June 18-20, 2002.

Abstract
This paper highlights a new design paradigm: a shift from traditional digital human modeling methods employing one-dimensional measures to an advanced operator workstation design tool using multi-dimensional data in a fully-immersive, Virtual Reality (VR) environment. This advanced tool enables human factors and other design decisions to be made in a virtual, three-dimensional space, allowing accurate visualization of relationships among human population landmark data and workstation geometry. Whole-body surface scans from approximately 4,500 civilians obtained through the CAESAR project, and 3D anatomical landmark data collected from subjects seated in John Deere seats are used by this tool. Specific methods of data interaction are described. The advantages of immersive applications over traditional desktop simulations, as well as the rationale, development, and implementation of this advanced operator workstation design tool are presented.