Publications

Full text copies of most of these publications can be found here:
http://works.bepress.com/judy_vance

2017

2016

2015

  • Pavlik, R. A., Vance, J. M. “Interacting with Grasped Objects in Expanded Haptic Workspaces using the Bubble Technique”, ASME Journal of Computing and Information Science in Engineering, 15(4), 041006 (Oct. 29, 2015) (7 pages), doi: 10.1115/1.4031826.
  • Carlson, P., Peters, A., Gilbert, S. P., Vance, J. M., Luse, A., “Virtual Training: Learning Transfer of Assembly Tasks”, IEEE Transactions on Visualization and Computer Graphics, 21(6), June 2015, pp. 770-782; doi: 10.1109/TVCG.2015.2393871.
  • Berg, L. P., Behdad, S., Vance, J. M., Thurston, D. “Disassembly Sequence Evaluation: A User Study Leveraging Immersive Computing Technologies”, ASME Journal of Computing and Information Science in Engineering, 15(1), 011002 (Mar 01, 2015) (7 pages) Paper No: JCISE-14-1112; doi: 10.1115/1.4028857.

2014

2013

2012

  • Dorozhkin, D. V., Vance, J. M., Rehn, G. D., Lemessi, M., “Coupling of interactive manufacturing operations simulation and immersive virtual reality”, Virtual Reality, 16(1), 2012, pp. 15-23, DOI: 10.1007/s10055-010-0165-7.
  • Berg, L., Behdad, S., Vance, J., Thurston, D., 2012, “Disassembly Evaluation and Training using Graph Visualization and Immersive Computing Technologies,” ASME International Design Engineering Technical Conferences, August 12-15, Chicago, IL, DETC2012-70388.
  • Behdad, S., Berg, L., Thurston, D., Vance J., 2012, “Integrating Immersive Computing Technology with Mixed Integer Nonlinear Programming for Disassembly Sequence Planning under Uncertainty,” ASME International Design Engineering Technical Conferences, August 12-15, Chicago, IL, DETC2012-70392.
  • Oren, M., Carlson, P., Gilbert, S., Vance, J. M., 2012, “Puzzle assembly training: Real world vs. virtual environment,” IEEE Virtual Reality, March 4-8, Orange County, CA, DOI: 10.1109/VR.2012.6180873.
  • Ritchie, J., Vance, J., and Gupta, S. K., Editorial: Special Issue on Manufacturing and Construction, Virtual Reality, 2012, 16(1), DOI 10.1007/s10055-011-0188-8, pp. 1-2.

2011

  • Seth, A., Vance, J. M., Oliver, J. H., “Virtual reality for assembly methods prototyping: A review”, Virtual Reality, 15(1), 2011, pp. 5-20, DOI: 10.1007/s10055-009-0153-y.
  • Vance, J. M., and Dumont, G., 2011, “A Conceptual Framework for Achieving Natural Interaction for Virtual Assembly Tasks,” ASME World Conference on Innovative Virtual Reality, June 27-29, Milan, IT.
  • Pavlik, R. A., and Vance, J. M., 2011, “VR JuggLua: A Framework for VR Applications Combining Lua, OpenSceneGraph, and VR Juggler,” Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), March 20, Singapore, pp. 29-35, DOI: 10.1109/SEARIS.2012.6231166.
  • Faas, D. and Vance, J. M., 2011, “BREP Identification during Voxel-Based Collision Detection for Haptic Manual Assembly,” ASME World Conference on Innovative Virtual Reality, June 27-29, Milan, IT.
  • Pavlik, R. A., and Vance, J. M., 2011, “Expanding Haptic Workspace for Coupled-object Manipulation,” ASME World Conference on Innovative Virtual Reality, June 27-29, Milan, IT.
  • Carlson, P., Kirpes, C., Pavlik, R. A., Vance, J. M., Yin, L., Scott-Cooper, T., and Lambert, T., 2011, “Comparison of a Single-wall Versus Multi-wall Virtual Environments to Support a Virtual Shopping Experience,” ASME World Conference on Innovative Virtual Reality, June 27-29, Milan, IT. DOI: 10.1115/WINVR2011-5582.
  • Ritchie, J., Vance, J., and Gupta, S. K., Editorial: Special Issue on Manufacturing and Construction, Virtual Reality, 2011, 15(1), DOI 10.1007/s10055-010-0184-4, pp. 1-3.

2010

2009

2008

2007

2006

2005

2004

2003

2002

2001

2000

1999

1998

1997

1996

1995

1994

1993